Hideo Kojima’s Death Stranding gives our writer some wheels and a life lesson.
Author: C Nge
It’s not an exaggeration to say I have been waiting my entire gaming life for Death Stranding. Having only joined the global tribe of gamers a mere six years ago while I was already in my 40s, I used to lament how so few games out there are truly immersive and genuinely meaningful for players who find zero appeal in shooting, killing, and escaping into pure fantasy. I have no problems with grinding and doing repetitive tasks—heck, I have a real-world job so mundanity is my life—but I have always yearned for a game that finds poetry in the prosaic without forsaking the sublime.
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