The protagonist of Death Stranding is no samurai, soldier or superhero. He has an ordinary job, and he does it doggedly well. This may very well make him the game hero we need for our time. (Partial nudity in this post, in case this matters)
Author: C Nge
Hideo Kojima’s Death Stranding gives our writer some wheels and a life lesson.
It’s not an exaggeration to say I have been waiting my entire gaming life for Death Stranding. Having only joined the global tribe of gamers a mere six years ago while I was already in my 40s, I used to lament how so few games out there are truly immersive and genuinely meaningful for players who find zero appeal in shooting, killing, and escaping into pure fantasy. I have no problems with grinding and doing repetitive tasks—heck, I have a real-world job so mundanity is my life—but I have always yearned for a game that finds poetry in the prosaic without forsaking the sublime.
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